Thursday, March 23, 2017
Well, this one didn't follow too closely on the heels of the others, but I think I can line up some posts pretty well for the next short while. Here is Farendil the elf. If I recall he has the same stats in the game as El-Adoran Sureshot from the base set.
I primed him gray and then white. With these DungeonQuest figures I wanted to capture a sense I have of great paintjobs I saw photos of in the late 80s and very early 90s that seemed to glow from within, with glazing being the key. The goal is what I think of as a candy-like quality. His Lincoln green attire and leggings were done light to dark with thin layers and glazes. Although highlights were added between layers where needed, most of the light is the white of the primer visible through the layers. Most of the DungeonQuest figures I did this way. By way of contrast, El-Adoran was painted purely over black, and you can perhaps see the difference if I put them side-by-side here.I actually intended to spray the El-Adoran figure with white too, but he was the first I painted on a day when I wanted to get started without having to go outside and prime white, and wait for the smell to lessen.
You can see a muted quality of the El-Adoran figure that is also desirable, and has a benefit of pulling the palette together and acting as a guard against the bright paints of today making a gaudy riot of color. The photos above are pretty true to life, that's how they look when you put them side by side (I should have taken a photo of them together but I'm lazy).
Both styles have their pluses. Straight dark to light is my comfort zone and is more reliable. On the other hand, going for the candy-like glazed quality is a fun challenge, and there's more a chance to wind up with something slightly different than expected (the "happy accident").
Some painters have one dependable style. I'm sure I have a certain stamp but I approach Oldhammer in a different way than I approach D&D and that different to some other collection of figures. I think I made the right choice for these DungeonQuest figures. When I get the quality I want in a figure, whatever I'm going for, it's like a little jolt of a thrill. Then I say to myself that it "sings" and pat myself on the back. Maybe that sounds a little funny to say out loud or read on the screen, but that's the truth of it, I work to make the figures sing, and its a narrow little zone in which they do it, can't be even a little off on the one side or the other, and when it sings it gives me the little jolt to do the next ones.
Thursday, December 22, 2016
Proxie Models bases for all of these.
Friday, December 9, 2016
Except for El-Adoran in my last post, all of these had "zenithal" priming, aka underpainting, where I primed in either black or dark gray and then primed from above with white. I'm always trying to push one skill or another and with my DungeonQuest figures I was focused on achieving the luminous glow of some figures seen in old White Dwarf mags and a few contemporaries also looking back to the old school. My comfort zone is to work straight dark to light over black and then a bit of glazing. Here the glazing and translucent color is really central. The difference between the figures is marked, these really are brighter and I want to say more "candy-like" when set one next to the other. The white shines through. I'm not expressing a preference one way or another, but plan to continue some figures in this mode and try to bring this style more within my comfort zone.
Wednesday, December 7, 2016
This is the (blue) plastic figure from the core game. A friend of mine said I wasn't allowed to paint my original copies from the game, and this is the only one I've managed to acquire a spare of. If anyone has any spares of the others they'd be willing to part with let me know, I bet I could find something good to trade.
Monday, December 5, 2016
First post here back from a long hiatus. My picture tools broke late 2014 and I couldn't find new ones, and without them blogging was such a hassle it wasn't worth it. But I have a new mediocre solution and a big backlog of projects to share, so here goes, taking another stab at it. First off, some DungeonQuest! This game is a lot of fun and represents everything that is right in the world. For this guy, Azoth, some other game art shows him with a golden helmet but I opted to take the orange of the main illustration literally, though metallic gold is mixed in to give it just the sheen I was after. More foolhardy dungeon adventurers coming up!
Sunday, December 21, 2014
How do you like my new hill giant?
I sculpted him over a Reaper Bones ogre. I got it to test the material and I have to say I was less than impressed. I have a bunch of prepaints I've collected over the years mainly to use for parts, and they tend to be much sturdier and with a material that takes paint a better. From sturdiest to most bendy the progression goes Pathfinder > Heroclix > D&D prepaints > Reaper Bones (though I only have 1 pathfinder figure to go by). You could easily put one finger on the base of this ogre and holding it thusly against a surface you could press his head down to touch it's forehead to the surface using very little pressure.
I also didn't care for the figure very much. The proportions in particular were egregiously wonky. But I noticed it was roughly the same size as the Otherworld hill giant, for whom I had wanted to make a partner in crime, so I wound up doing this to it:
I decided against the comb-over in the end. I can't say I really recommend this approach I took. It's a lot of work and had I just gone the extra mile and did the hands and feet, etc, I might have something worth casting. I'm pretty happy with it, though. And I have to say, although Paul Muller's giant is awesome and I have a very long way to go to get to that level, there's one bit, the fur, where I can say I like mine quite a bit better.
I took the idea for the armor plates from the following illustration by Gustaf Tenggren. Making whole sculpts after these giants would be a lot of fun!
I also wasn't entirely satisfied with the paint job on the first giant so I reworked it. Here's the final version of him along with a group shot.
You'll notice I didn't go all out on the second one with the baked-in-the-sun skin tones. A bit of that is laziness but it's also that the Bones surface just doesn't take paint right. It's just not a good experience painting it, and I had a strong sense it wasn't up to taking glazes, and that it would risk making a mess. It marks them a bit apart from each other, but oh well, overall I'm pretty happy.
There's also no way it's going to bend any more. It's got an inch or so of tire wire going up through either leg. Which I guess would be a potential solution to other Bones figures that may be giving you trouble. Cut them apart and glue back together with tire wire.
By the way, being how I am I've decided that I'm not satisfied with this being my only take on hill giants. For example I have a Dungeon Dwellers one here cleaned up and ready for priming. And a bunch of giants elsewhere.
a quickr pickr post
There are more shots of these on flickr.
Wednesday, December 10, 2014
The weather is too cold to prime these days and the minis in need of priming have been piling up. Amongst these are hobgoblin reinforcements, hellhouds, saracens, undead, harpies, giants, adventurers, and various beasts and monsters. Honestly cleaning, fixing and restoring figures is not my favorite part of the hobby. Much of these have been languishing in various "on the workbench" trays. In some cases as I was sorting through them I had the thought, why did I choose to start on this particular miniature out of the thousands unstarted? Most of these I look forward to painting, however, especially the harpies, hobgoblins and that big giant.